Xbox Cloud Gaming is finally rolling out big latency improvements

Microsoft has detailed its work on improving latency for games on the cloud-based platform. And what’s more, mouse and keyboard support are still expected to arrive later this year.

Currently, the Xbox Cloud Gaming display pipeline supports a latency of around 8-74 milliseconds. That’s how long it takes for controller inputs to register in-game. However, it’s now working to bring its Direct Capture technology to more games on the service. This will reduce latency to an impressive 2-12 milliseconds, according to the latest update (opens in a new tab) by Morgan Brown of the Xbox Game Streaming team.

As with many of the best 4K TVs, Direct Capture reduces latency by disabling a number of features. These include HDR, dynamic scaling and a 1440p resolution cap. The latter we won’t have to worry about for now. Xbox Cloud Gaming is currently limited to 1080p on PC and Xbox Series X|S, and 720p on mobile.

Xbox Cloud Gaming screenshot details

(Image credit: Microsoft)

Microsoft has also stepped up its drive to bring mouse and keyboard support to Xbox Cloud Gaming. Brown, a software engineer on the team, says Xbox is “working on adding it to streaming for PC users.” Unfortunately, we still don’t have a specific date for mouse and keyboard support.

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